A new semester has begun finally after a nice winter break…
After attending all
of our new classes, we must now continue to work on our project for this year,
“Medium Rare” It is only today that the university assigned our team’s year a
time slot for our Game Development Workshop. With the new semester, we have a
lot of new assignments relating to the game. Some issues in terms of all of our GDW
requirements would be that our group members are in various classes. The one
positive thing about this situation is that we all happen to be in the Game
Design course. This will allow us to evenly contribute to all of our features.
In the upcoming Game Development Workshop session with Dr.
Finney, we would first like to distribute the roles for each member in terms of
all the documents. We are also still debating how and when we will be going to
create the game trailer. Since we hope to add a lot of new features into the
game such as textures, sounds and updated code for new levels, we want to put
the trailer off until then. Identifying our game’s unique features in the
trailer will probably be most important thing.
Another thing we will be discussing would be the development
of our game’s paper prototype. This is crucial to our Game Design course… Still
have no idea what to do. It may be a bit tricky but I’m sure we will be able to
create farm. Still haven’t met with the entire group yet, so I guess we will
see what happens come Monday...
Christian Perera (100343813)
Edward Kwok (100368569)
Edward Kwok (100368569)
Joseph Tuffner (100393724)
Seonghyun Lee (100425275)
Shing Hei Yee (100419025)
Seonghyun Lee (100425275)
Shing Hei Yee (100419025)
Yang Zhou (100382767)
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